'Room of horrors' (Beta)

'Room of horrors' in Augmented Reality (Beta)

The World Health Organization estimates that in high-income countries, 10% of patients are harmed while receiving hospital care. This harm can be caused by a variety of adverse events, nearly 50% of which are preventable. The 'Room of Horrors' is a simulation-based method to train students and health care professionals on patient safety by identifying critical errors and risks that put patients in jeopardy.

'Room of horrors' (Beta)
Difficulty

Type

Process
Duration

Duration

(variable)
Type

Languages

EN, FR, other languages on request

Learning Objectives

The 'Room of Horrors' recreates a hospital room in 3D in great detail. Medical errors and risks are scattered throughout the scene, and the students are expected to identify them.

This method raises awareness in a fun way, while encouraging problem solving. Unlike learning through a theory-based approach, in a Room of Horrors, the hazards of everyday clinical life can be experienced hands-on.

Audience

This simulator can be used remotely or as an in-person hands-on training tool for healthcare professionals and students. It is a powerful training tool that is immediately accessible to any organization responsible for patients: hospitals, medical practices, retirement homes and nursing homes.
'Room of horrors' (Beta)
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'Room of horrors' (Beta)
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Training Scenarios

The simulator starts with a scene presenting a photorealistic 3D hospital room with a patient lying on their bed. Using the camera on their phone, students must walk around the room and identify everything that could put the patient's health or life at risk. In some cases, they may be asked to provide additional information to narrow down their answer.

Students can choose between five scenarios based on different patient histories and situations. Additional scenarios will be added over time.

Stories


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